Topic: Entertainment

This page shows 21 to 30 of 59 total podcasts in this series.
<<Newer | 1- | 11- | 21- | 31- | 41- | 51- | Older>>

Schools Hit the Big Screen: Panel Discussion

An Inconvenient Truth sparked national attention to global warming, as did the film Food, Inc. to food issues. Now, three new films, including Academy Award winning director David Guggenheim's Waiting for "Superman", focus on education reform, bringing the United State's school system into the hearts and minds of the American public. Panelists involved in these films gather at the 2010 NewSchools Summit, and speak on how these powerful films can inspire action and advocacy from the broader audience.
      details...

Ben Huh - Becoming One with Internet Culture

Ben Huh of the website I Can Has Cheezburger, speaks about the Internet as a global trend that allows people to share what they have on their minds. People use the Internet every day and never stop to think that this can be called a "cultural action". What would happen if absolutely everyone could be given a computer? How would the world and human culture change in this case?
      details...

Arianna Huffington - Publishing is Dead; Long Live Publishing!

Publishing is the main topic at hand in this lecture by Arianna Huffington, with subjects running from her online news source, the Huffington Post, to the emergence of writing as the new form of entertainment. Snippets of personal history, stories and ideas are also featured in this presentation, surrounding her central topic of the importance of self-expression.
      details...

John Battelle talks to Brian Roberts

As the release of smart phones and tablet PCs fill technology reports Brian Roberts reminds us that cable TV is still a part of most people's lifestyle. Talking about the development of On Demand television and an impending application store for your TV, the idea of technological convergence between computer and TV seems ever closer. John Battelle challenges Roberts to answer questions on the future of cable in an online video world.
      details...

Gayle Curtis - Ideation and Design Thinking

Do great ideas just pop into the heads of lucky geniuses? Getting ideas on a reliable basis is important in a business culture. Brainstorming, although 80 years in existence, is still not well understood. Gayle Curtis explains the rules of brainstorming, or structured ideation, and how proper brainstorming not only promotes ideas, but also promotes a culture of respect, acceptance of points-of-view, and an attitude that continues to foster better ideas.
      details...

Nicole Lazzaro - The Four Keys to Fun: Designing Emotional Engagement and Viral Distribution without Spamming Your Friends

What are the key elements that create real player engagement in a game? Nicole Lazzaro, president of XEODesign and expert on emotion and player experience design, identifies where on the emotional map game creators must take us to make their games popular and successful. The games that keep us coming back provide us with more than mere amusement. They challenge, surprise, and relax us while creating opportunities for what we really seek at the end of the day--a chance for social interaction.
      details...

Jesse Schell - Video Game Design

Dr. Moira Gunn speaks with Professor Jesse Schell, from the Entertainment Technology Center, about the serious task of designing video games.
      details...

Jelley, Lindstrom, Locke, & Silver - The Future of Media

Steve Jelley, Eric Lindstrom, Matt Locke, and Jeremy Silver discuss digital media in the context of teen social networking, books, activism, and predictions of what the digital future will look like. Because we are a social race and need to communicate, content will remain even when platforms mutate and we create and talk about content in new ways. Each panelist gives his predictions of the dramatic changes which will define the digital world just ten years from now.
      details...

Chris Anderson - DIY Drones: Making Minimum UAVs

What do you get when you apply Moore's law to robotics and GPS? Chris Anderson, of Wired magazine, explains what you get in this Where 2.0 presentation. Cheap and ubiquitous location technologies combined with robotic toys have given birth to a thriving amateur Unmanned Aerial Vehicles community. Though these sophisticated spy toys, which are powered by open source software, are usually flying just for the fun of it, the federal regulators are trying to figure out what is even legal, in this brave new little world.
      details...

Jeremy Silver - Music and the Future of New Media

Jeremy Silver discusses why the world of music in the internet age is on the edge of enormous change, but not on the edge of disaster. Silver reviews the recent difficult history of the music industry since the growth of the internet. He sees positive signs in the many areas of experimentation in music activity. Although the new business models are not proven, there is tremendous energy at work.
      details...
This page shows 21 to 30 of 59 total podcasts in this series.
<<Newer | 1- | 11- | 21- | 31- | 41- | 51- | Older>>